SkrAtch ™ adopts the use of the Electroneum (ETN) “Instant Mobile Payment System” ¹ and a relaunch into 18 countries.

SkrAtch ™ "The Instant Win Word Game"
sold over 3 million units in 5 countries
"Promoting Brands Worldwide."

foundico.JPG

"When You're Itchin' to Win"

1.0 SkrAtch  "The FAQ"

1.1 SkrAtch ™ is not just a consumer game product sold at supermarkets and retail but rather it is a proprietary Advertising Vehicle that promotes brand awareness, provides real time Analytics, and can have a significant impact in reducing the 90% failure rate of any of the 30 to 50 thousand new products launched by manufacturers each year.

 

1.2 A game of SkrAtch  consists of five game rounds: To win a round the player or team must guess the hidden word or phrase. The categories are well known people, places, things or phrases. SkrAtch  "The Line Extension" concept is based on the inventors' previous successful international game SkrAtch ™  "The Original Edition" RUB-OUT ™ and the board game known as Acronym 

1.3 SkrAtch and RUB-OUT sold over 3 million games in 5 countries at $5.95 generating a gross revenue of $17 million. BDO Dunwoody, Chartered Accountants, valued the SkrAtch product line at $34 million.

1.4 SkrAtch "The Line Extension" has been redesigned, the price has been reduced to $1.99 and the Free products, full value redemption has been increased to over $15. of Free products, plus thousands of dollars in prizes.

1.5 In addition to Free (CPG) Consumer Package Goods SkrAtch has also included, durable goods, subscriptions, services and discounts into its bonus and prize mix. See the Prize section for detailed information.

Over $15.00 of full value FREE products in every $1.99 MSRP game.
Plus thousands of dollars in prizes.

 

Scan or purchase a game of SkrAtch  at your favorite retailer. 

Skratch ™ Game 1 1st Edition.
Skratch ™ Game 2 1st Edition.

2.0 SkrAtch  "A Synergistic Concept"

2.1 Click on any of the circles below to watch a short video or scan them with your phone to understand why SkrAtch  is very synergistic in adopting the use of the Electroneum (ETN) "Instant Mobile Payment System" which is Patent Pending as provided by Dentons, the largest law firm in the world. 

2.2 Original SkrAtch  advertisers and prize sponsors included: ⁶ Quaker Oats, Lipton, Kraft, Old ELPaso, Maple Leaf, Ford, Mars, KFC, Atari, Wardair, Atlantique Boutique, Energizer, Jeep, Honda, Vivitar, Toastmaster, Peter Pen & Pencil, Coleman, Tasco, Tappan, Sony, M&M, Spalding, Japan Camera, Jetset Holidays, Kodak, Chieftain, Swoggle, Galoob, Hasbro

2.3 SkrAtch ™ also includes 5 or more services, subscriptions or Free discounts which may include access to: broadcasts, podcasts, movies, news, TV, tutorials and GIG Economy, services and "durable goods". See the "Prizes 1- 5" page for a comprehensive review. While we may be members of the Affiliate Programs of Amazon, eBay, Sony, Apple, BabbelUdem, Rakuten and Alibaba unless stated otherwise these companies have not specifically endorsed SkrAtch ™

3.0 SkrAtch   "The Videos"

3.1 Click on or scan any of the circles below to watch a short Video as to why SkrAtch ™ "The Instant Win Word Game" chose to adopt the use of the Electroneum (ETN) ¹ "Instant Mobile Payment System." 

3.2 Both products have Worldwide Rights and goals; their combined use may produce positive synergistic effects in the marketplace for both products. See the Home Page and the Whitepaper.

Visit the SkrAtc YouTube Playlist

Video-How-Electroneum-is-Different-Part-
Video Electroneum Instant Mobile Payment.
Video How Electroneum is Different Part 2
Visit the Electroneum Website.

RUB-OUT ™ was the name of the USA version of SkrAtch ™ licensed and sold through Lewis Galoob Toys Inc.

3.3 SkrAtch  is in the process of implementing a "ICO" Initial Coin Offering a "Token - Coin" pursuant to applicable jurisdiction and laws. Said offering will be based on the Ethereum platform https://www.ethereum.org/ See their Home Page for more information by clicking here.

3.4 Visit our YouTube Playlists to learn more about SkrAtch ™ and what the industry response is to our proprietary marketing concept and the industry approach to effective product sampling, consumer behavior, advertising methods, industry secrets and trends.

4.0 The Electroneum (ETN) Instant Payment System
 
ETN Instant Payment Vendor Application
ETN Instant Payment API 'Shop Integration Demo'
ETN Checkout Demonstration Smartphone
5.0 What is an "ICO"

5.1 ICO stands for “initial coin offering,” and refers to the creation and sale of digital token - coin know as crypto which is short for cryptocurrency.

5.2 In an ICO, a project creates a certain amount of a digital token - coin and sells it to the public, usually in exchange for other cryptocurrencies such as Bitcoin or Ether.

5.3 The public could be interested in the token - coin on offer for either or both of the following reasons:

1) The token - coin has an inherent benefit – it grants the holder access to a service, a say in an outcome or a share in the project’s earnings.

2) The benefit will be in increasing demand, which will push up the market price of the token - coin.

5.4 Tokens - Coins, especially those of successful sales, are usually listed on exchanges, where initial buyers can sell their holdings and new buyers can come in at any time.

5.5 As a type of digital crowdfunding, token sales enable startups not only to raise funds without giving up equity, but also to bootstrap the project’s adoption by incentivizing its use by token holders.

5.6 Buyers can benefit from both the access to the service that the token confers, and from its success through appreciation of the token’s price. These gains can be realized at any time (usually) by selling the tokens on an exchange. Or, buyers can show their increasing enthusiasm for the idea by purchasing more tokens in the market.

6.0 SkrAtch   Regulation of Cryptocurrency Around the World

6.1 This report from LAW.gov surveys the legal and policy landscape surrounding cryptocurrencies around the world. This report covers 130 countries as well as some regional organizations that have issued laws or policies on the subject. The past four years have seen cryptocurrencies become ubiquitous, prompting more national and regional authorities to grapple with their regulation. The expansive growth of cryptocurrencies makes it possible to identify emerging patterns.

Full Report (PDF, 1.4MB)
Map: Legal Status of Cryptocurrencies (PDF, 404KB)
Map: Regulatory Framework for Cryptocurrencies (PDF, 696KB)
Map: Countries that Have or Are Issuing National or Regional Cryptocurrencies (PDF, 638KB)

Regulation of Cryptocurrency in Selected Jurisdictions 
ArgentinaAustraliaBelarusBrazilCanada
ChinaFranceGibraltarIran
IsraelJapanJerseyMexico
Switzerland.

7.0 SkrAtch   and SkrAtch the Word Mark

Word Mark: SKRATCH
Mark Drawing: 3T07 - Illustration: Drawing or design which also includes word(s)/ letter(s)/number(s) 50% Reduction.
Design Searches: 261710 - Zig-zag line(s).
Disclaimer with Predetermined Text: "SKRATCH"

Disclaimer: No claim is made to the exclusive right to use "skratch" apart from the mark as shown.
Goods and Services: WORD GAMES
Pseudo Mark: SCRATCH
Classification: International
Class 028 - Games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees. - Games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees.
US Class Codes: 022

First Use Anywhere Date: 1989-02-00

First Use In Commerce Date: 1989-02-00

8.0 RUB-OUT ™ and RUB-OUT the Word Mark
 

RUB-OUT ™ "The Instant Win Game"

RUB-OUT Trademark Details
Word Mark: RUB-OUT
Mark Drawing: 1000 - Typeset: Word(s)/letter(s)/number(s) Typeset
Mark Drawing Code: (1) TYPED DRAWING
Goods and Services: WORD GAMES
International Class: 028 - Games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees. - Games and playthings; gymnastic and sporting articles not included in other classes; decorations for Christmas trees.
US Class Codes: 022
Primary Code: 028

First Use Anywhere Date: 1989-02-00
First Use In Commerce Date: 1989-02-00

SkrAtch  "The Instant Win Word Game" For Up To 4 Players.

Purchase a SkrAtch  game at your favorite retailer or with the

Electroneum (ETN) "Instant Mobile Payment System." ¹

 

SkrAtch  "The Line Extension" is a "Marketing Concept" and an "Industrial Design" that promotes "Brands and Products" on a least cost basis through proprietary methodologies, including but not limited to product  positioning,  graphic design, internet, analytics, QR code, and mathematical algorithms.

The "Industrial Design" and marketing concepts are claimed pursuant to but not limited to: XII. INTERNATIONAL REGISTRATION OF INDUSTRIAL DESIGNS Article 5 of the  Geneva  Act  of  1999  (hereinafter:  "the  Hague  Agreement")

The Hidden War Over Grocery Shelf Space

Tel. 647-768-7760
email: skratchcash@outlook.com

Copyright Notice © 1985-2019 Acronym (Cayman) Inc.

and/or its subsidiaries, affiliates and licensors. All rights reserved.

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